Age (6-8)
Brain Game
Topics
• Discover patterns through pictures, numbers, colors, and shapes.
• Develop logical thinking through “What comes next?” and “Which one doesn’t belong?” challenges.
• Strengthen concentration, attention, and working memory.
• Explore spatial reasoning through rotations, symmetry, directions, and visual puzzles.
• Practice decision-making through simple “If–Then” situations and problem-solving challenges.
• Develop creative thinking through multiple-solution puzzles and brain challenges.
• Introduce beginner computational thinking through sequencing and step-by-step instructions.
• Solve individual and team-based mystery challenges.
1. Pattern Discovery & Classification
- Identify missing elements in number, shape, color, and picture patterns.
- Continue simple and mixed patterns.
- Group objects according to hidden rules.
- Identify the odd one out and explain why.
- Discover changing patterns and predict the next step.
2. Logical Reasoning & Problem Solving
- Solve age-appropriate logic puzzles using clues.
- Complete “Who, What, Where?” deduction challenges.
- Compare objects and situations to identify relationships.
- Solve simple multi-step problems.
- Choose the best solution from several possibilities.
3. Memory & Concentration
- Recall sequences of pictures, numbers, symbols, or objects.
- Remember locations using visual memory grids.
- Complete “What changed?” observation challenges.
- Match information after a short viewing period.
- Follow and remember multi-step instructions.
4. Spatial Intelligence
- Identify rotated and flipped shapes.
- Complete visual symmetry puzzles.
- Understand left, right, above, below, inside, and outside.
- Follow simple maps and directional routes.
- Build and mentally visualize simple structures from given patterns.
5. Computational Thinking
- Arrange mixed-up steps in the correct order.
- Create simple instructions to guide a character through a maze.
- Understand basic sequence, repetition, and decision concepts.
- Find errors in a set of instructions.
- Solve simple “If this happens, then what should you do?” challenges.
6. Creative Thinking
- Find more than one possible solution to a problem.
- Complete incomplete pictures or patterns creatively.
- Think of different uses for familiar objects.
- Solve “What would happen if...?” challenges.
- Explain and defend their own solution.
7. Strategy & Decision Making
- Choose the best move in simple games and puzzles.
- Predict what may happen after a particular action.
- Identify safe, efficient, or shortest routes.
- Use basic planning before taking action.
- Solve beginner strategy games designed for ages 6–8.
8. Mystery & Team Challenges
- Solve short clue-based mysteries.
- Combine information from 2–4 clues to solve a simple mystery..
- Divide simple tasks among team members.
- Share information and communicate ideas clearly.
- Explain how they reached the answer, not only the answer itself..
Team Challenges: Split roles, share clues, work together, and present the reasoning path to a solution.
Important Note for Participants
The topics and subtopics provided are the main areas of the syllabus. They are not limited to only the examples mentioned.